We work entirely remote with all processes, information management, and tools set up to maximize presence and collaboration across geographies and timezones. 

We aspire to bring the whole company together two times a year to celebrate our successes and learnings, and to facilitate local co-working where there is a concentration of talent. 

"Thanks to Work From Home policy, I can closely supervise my human subject at all times as well as walking him at least three times a day."

Solo Yun – Chief Canine Officer

"I love having the flexibility of managing my own schedule, and being able to balance it with family time."

Sindiana – Community & Communications Manager

"Super Evil knows work/life balance is the most important factor in long lasting happiness in your career and supports us in achieving a harmonious life."

Jason – Senior Technical Artist

"The best thing about working remotely is I can work from home with my cute cat! "

Judy – 3D Environment Artist

"The SEMC team is a real community; diverse and wonderful. We don't always agree, but we're always on the same side, trying to make the best games that we can."

Andrew – Technical Director

"I make games! And I get paid for it!"

Jesus – Senior Rendering Engineer

" I love having the ability to take short breaks during the day to go enjoy the outdoors or hang out with my kids for a bit. No commute is also nice!"

Brian – Character Artist


We aim to empower you with maximum autonomy, responsibility, and ownership of your craft. We share our work openly. We encourage giving and receiving honest and thoughtful feedback. Your voice is valuable. In our world, expertise, passion, and data speak louder than senior titles or tenure.

We try not to take ourselves too seriously while ensuring the happiness of our players and the quality of our work is treated with the utmost gravity.


We believe making games should be as much fun as playing them. Even while geographically distributed, we run weekly remote social events to get to know each other, and hold physical meetings with the entire company twice-a-year to learn and have fun together.


Crafting a great company is a team effort that takes time. Your leadership and initiative matters. We work hard to improve at what we do daily by learning from our failures and triumphs, and always challenging the status quo. Read our handbook for more details on who we are and how we work.

Welcome to Super Evil Megacorp. Resistance is futile.


We are always eager to find new exceptional talent to join our team. Our current open positions are below, but we are also prepared to create roles for truly unique talent that share our passion for pushing boundaries in the industry.




As a senior gameplay engineer, you’ll design, build and optimize the core gameplay technologies that lie at the heart of our game. Ultimately, you influence the backbone and infrastructure that runs our games, enable our designers and artists to build even more amazing characters, worlds and experiences and preferably enable experiences that our players would previously have thought to be impossible on the platform at hand. You’ll be working shoulder-to-shoulder with the game designers, designing new technologies that expand the gameplay in ways never before thought possible.

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Super Evil Megacorp is looking for a lead product manager to join its growing product team. In this role, you will drive engagement and monetization of our products and provide input to the design team long-term big feature bets. To accomplish this goal, you will be working with insanely talented folks from many departments on a broad range of game features and content.

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We are a company by gamers, for gamers. We believe that truly good and deeply compelling games are timeless and ultimately prevail over fine-tuned shallow addiction cycles. Our mission is to make deeply engaging and technically outstanding games, while embracing all the opportunities of new platforms, new business models and a games industry in flux.

We are looking for ambitious and highly skilled people who share our passion for making outstanding games. You will need to be ready to take on the challenge of being part of a small but experienced and ambitious team, not be afraid to get your hands dirty, have a can-do attitude and a willingness to go the extra mile. For those up to the challenge, it’s going to be a thrilling ride.

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Super Evil Megacorp is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider for employment qualified applicants with criminal records in accordance with applicable law. Super Evil Megacorp also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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